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Ugo Angeletti is a New York–based Houdini CG generalist originally from Marseille, France, specializing in dynamic simulation and procedural design.
His most recent credit is with Framestore, where he contributed CFX work on a Super Bowl campaign and earned an episodic credit on One Piece Season 2 for Netflix. He specializes in Vellum and Carbon cloth, hair/fur, fat, and muscle simulations — and beyond CFX, he moves comfortably across the Houdini pipeline: FX, procedurals, lighting, and look development.
He's worked across both boutique and large-scale productions. His Nuke background means he can present and polish his own shots in dailies without pulling in comp — a habit built from working across the full pipeline rather than a single discipline.
Originally trained in Communication at Florida International University, Ugo came to high-fidelity CG through an interest in how imagery conveys narrative — a perspective that continues to shape his technical work.




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